Jan 10, 2006, 10:39 AM // 10:39
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#261
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Ascalonian Squire
Join Date: May 2005
Location: Netherlands
Guild: Claws of Shadowborn [CS]
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Quote:
Originally Posted by Katari
How fun would chess be if the white team got two queens?
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When I play white, it usually has ... at least after the march of pawns
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Jan 10, 2006, 10:50 AM // 10:50
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#262
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Ascalonian Squire
Join Date: May 2005
Location: Netherlands
Guild: Claws of Shadowborn [CS]
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Quote:
Originally Posted by Andy_M
Hehe, rangers are the one class (weeelll, maybe mesmers too) where the females look tougher than the males. To be honest I would have just been happier with less blatant cliches in the character faces/builds. You know, chubby Conan rip-offs for the warriors, david beckham for the rangers ect...
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Point well taken and agreed, especially on male warriors - those really have "cliche" written on their broad foreheads.
I would just like to be able to customize it more. Like Morrowind with 50 face mods installed or like the screenshots of EA Sports games (*ducks for cover*) I have seen where you can adjust every facial feature.
Granted, I'd probably still build the next supermodel since I look at my guild wars char for god knows how many hours and it better be neat and somehow I think so would 80% of the GW playing population.
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Jan 10, 2006, 10:54 AM // 10:54
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#263
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Ascalonian Squire
Join Date: May 2005
Location: Netherlands
Guild: Claws of Shadowborn [CS]
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Quote:
Originally Posted by Tarus From Taros
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Well, if Amazon says so ... I will order it there, maybe they can bundle it up on MArch 31st with Stalker and Duke Nukem Forever *lol*
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Jan 10, 2006, 11:02 AM // 11:02
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#264
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Ascalonian Squire
Join Date: May 2005
Location: Netherlands
Guild: Claws of Shadowborn [CS]
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Quote:
Originally Posted by Sir Decoy
just cross your fingers they dont make better armor than fissure or more expensive for that matter...
would be a HUGE waste of money for people who bought fissure and want the new armor...
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And I just thought wasting players money is the whole point of a money sink that serves no other purpose but looking different
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Jan 10, 2006, 12:10 PM // 12:10
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#265
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Desert Nomad
Join Date: May 2005
Location: Belgium
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what i wonder is wich patron gods ritualist and assasin will get. I mean they cant yust make new ones or Cantha must have different beliefs than the rest of the gw world
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Jan 10, 2006, 02:19 PM // 14:19
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#266
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Wilds Pathfinder
Join Date: May 2005
Location: Pittsburgh
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Well, what I've gathered from elsewhere (including snippets apparently from the CGW article itself) -- the PvP story line mode (aka PvE mode) missions are not optional, but just more missions (think any of those in the game already -- such as Defend the Wall).
If it comes out as it seems, Guild Wars is no longer PvE-friendly, forcing us to play against (or with other players not joined to our party) other people. This opens up the opportunity for griefing; the lack of which was the deciding factor in my trying out Guild Wars. (As a casual player, griefing destroys any fun gained during my very limited time available to play). I can just see groups of people continually playing in the PvP story mission with the sole intent of keeping others from progressing; or in the coperative ones solely with the goal of not cooperating and thus preventing others from progressing.
I pray it does not come out this way. It's aggravating enough as it is that when I set aside time to do certain quests and log in to do them, I can't because my 'nation' doesn't have favor. Guild Wars, more than any of its audiences, seemed to target the non-obsessive players; those who weren't teenagers able to devote their entire life to playing the game but those who play more casually.
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Jan 10, 2006, 02:32 PM // 14:32
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#267
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Forge Runner
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Talking about griefing, I wonder if the existing, completely deadlocking grief opportunities are going to be addressed. Like, the people zoning back and forth to make play impossible, and the ones picking up a quest item and just standing there teasing or blackmailing the party.
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Jan 10, 2006, 03:00 PM // 15:00
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#268
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Academy Page
Join Date: Oct 2005
Location: The Grotto
Guild: Crusaders of Valhalla [Odin]
Profession: Mo/N
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Quote:
Originally Posted by Sir Decoy
just cross your fingers they dont make better armor than fissure or more expensive for that matter...
would be a HUGE waste of money for people who bought fissure and want the new armor...
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I will NEVER consider my FoW armor a huge waste. It took me months to save up for it and It's a testament to how much I love this game (also a testament to my neglected social life). I don't care how good the new armors will look. If I want it, I'll save up again.
Sucks to be an FoW ebayer though.
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Jan 10, 2006, 03:02 PM // 15:02
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#269
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Wilds Pathfinder
Join Date: May 2005
Location: Pittsburgh
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"Like, the people zoning back and forth to make play impossible, and the ones picking up a quest item and just standing there teasing or blackmailing the party."
Those are addressable simply through reforming a party without the offenders. I'm grossly concerned about the griefing possible with these PvP story missions which seem to put you randomly against/with other parties, which had no input from you at all in its formation.
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Jan 10, 2006, 03:06 PM // 15:06
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#270
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Krytan Explorer
Join Date: Feb 2005
Guild: Awoken Myth [MYTH]
Profession: Mo/
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Quote:
Originally Posted by Gli
Talking about griefing, I wonder if the existing, completely deadlocking grief opportunities are going to be addressed. Like, the people zoning back and forth to make play impossible, and the ones picking up a quest item and just standing there teasing or blackmailing the party.
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Do you have any idea how to solve this, without introducing new possibilities for griefing?
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Jan 10, 2006, 03:08 PM // 15:08
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#271
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Wilds Pathfinder
Join Date: Apr 2005
Guild: I forget. Really. I don't know.
Profession: Mo/
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I'm happy to see Anet put some training for PvP. The current Presearing is all PvE with no PvP training whatsoever. Many ppl have complained about that and now Anet apparently gonna have target calling and pulling quests. This will benefit PvEers and PvPers.
I'm always amazed at how there are so many lvl 20s who still don't know how to call a target or how to attack a called target. Yet, they are at lvl 20. It's like, "how did you get this far?"
Hat's off to you Anet. I'm buying.
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Jan 10, 2006, 03:09 PM // 15:09
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#272
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Wilds Pathfinder
Join Date: Apr 2005
Guild: Veritas Invictus
Profession: E/Me
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Quote:
Originally Posted by Dralspire
You guys are better at speculating into thin air than a group of grandmothers at gossiping.
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Quoted for truth and because I really like the dancing chicken!
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Jan 10, 2006, 03:34 PM // 15:34
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#273
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Desert Nomad
Join Date: May 2005
Location: Belgium
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i hope in my hear that the new pets arent yust reskins of the ones we have now even though a few different looking pet bears or stalkers whatever would be good
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Jan 10, 2006, 03:37 PM // 15:37
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#274
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Frost Gate Guardian
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Quote:
Originally Posted by Amadei
You don't have to buy anything. (Needed to be said thrice .) Nobody's holding a gun to your head. And I highly doubt discounts of any kind. I see these expansions the same way I see the expansion packs for The Sims 2 -- as an add-on thing. Whether you buy it/them or not, you'll still have a good game to play. It's just that everyone who did buy the expansion will have lots more cool stuff than you do
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Guild Wars: Factions (aka Chapter 2) is not simply an add-on, it is a stand alone game which can be purchased and played without Chapter 1. But players with both chapters can play both contents seamlessly, that's what I understand from all these information released.
Last edited by Savio; Jan 10, 2006 at 04:03 PM // 16:03..
Reason: reference to deleted post
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Jan 10, 2006, 03:59 PM // 15:59
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#275
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Jungle Guide
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Quote:
Originally Posted by Amadei
Seconded, thirded, fourthed, whatever. Although Lineage 2 is much, much worse (also with its controls). I really dislike seeing exact copies of myself running around in towns and outposts.
Everything I've read so far looks amazingly awesome -- I'm especially looking forward to the whole Luxon vs Kurzick thing and the two new professions (plus, the Assassin chick is hot). I also want to see a picture of the Ritualist, plz. I understand he's male -- he better be hot, too, 'cause us females want eye-candy too :P.
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I agree on more varying looks.
On the note of the assassin being female and the ritualist being male...I think that both professions will have male and female models. It would get boring to see 1000plus female assassins running around and 50 male ritualists once chapter 2 is released.
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Jan 10, 2006, 05:43 PM // 17:43
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#276
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Academy Page
Join Date: Oct 2005
Guild: knights of the old republic
Profession: W/Mo
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So basically what im getting is that this new chapter is asian set, so we are going to be fighting basically ninjas. I wonder if the pets are gonna be asian set to such as tigers. Not that tigers would be so great cause they would be the same as a stalker or lynx. Also, I am wondering how the have it set up to get our old toons from Tyria to Cantha? Is the ritualist calss really ganna be worth it, i mean it seems to me hes just gonna be a necro that leaves bodies. Im really not to sure if this is gonna be worth it but i will see when it comes out. I might just be to negative about this, but it just dont seem like its gonna be worth another 50 bucks for the game.
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Jan 10, 2006, 05:57 PM // 17:57
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#277
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Forge Runner
Join Date: Jun 2005
Location: Seattle
Guild: SPQR
Profession: N/R
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I didn't know Tigers were asians.... jk lol
Zomg N1j4s A774ck!!!
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Jan 10, 2006, 06:10 PM // 18:10
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#278
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Ascalonian Squire
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Quote:
Originally Posted by Old Dood
Hmmm....I wish the www.guildwars.com site would have posted screen shots and info on chapter two. I do not feel I have to buy a magazine just to see pictures and info on the second chapter.
Come on Gaile & Alan....lets post on YOUR website.
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I'm so dedicated to this game that this will be the first issue of Computer Gaming World I will have ever bought. LOL. I'm horribly stoked over this expansion, but I thought that ANet mentioned THREE Professions as opposed to two... Oh well, two is better than none and I would like to see more skills than Professions. I'm so going assassin with the next chapter...hella. Can't Wait. I'll even get the collector's edition if one is offered. ^_^;;;
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Jan 10, 2006, 06:36 PM // 18:36
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#279
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Pre-Searing Vanquisher
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by drakken06
I'm so dedicated to this game that this will be the first issue of Computer Gaming World I will have ever bought. LOL. I'm horribly stoked over this expansion, but I thought that ANet mentioned THREE Professions as opposed to two... Oh well, two is better than none and I would like to see more skills than Professions. I'm so going assassin with the next chapter...hella. Can't Wait. I'll even get the collector's edition if one is offered. ^_^;;;
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Same...but each store I keep going to still has the January issue, and then I cry the whole drive back home over the gas I wasted in real life for Guild Wars.
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Jan 10, 2006, 07:03 PM // 19:03
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#280
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Academy Page
Join Date: Dec 2005
Location: South Wales.
Guild: The Reclaimers of Drascir [TROD]
Profession: W/
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Back to the topic of old chars going to the new place...Is it really possible? I see a slight problem. Beggining areas are meant to train the lower levels... Lvl20 W/Mos and N/Mes running havoc in the beggining areas sounds like a pretty stupid idea, I wonder will it be a different start point for old chars and new ones, or wether the old ones will be stuck in Tyria for good.
Id hate to see what would happen to the game economy if the lvl 20s farmed the beggining areas to death.
Ritualist/Mesmer FTW.
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